Designing SUCCESs



This is the other game changing book I read by the brothers Chip and Dan Heath, Made to Stick. Every artist, designer, teacher, advertiser, promotor, and person that has an idea they want someone else to remember should read it. However, until you have the time to sit down and enjoy it, here's my jungle cliff notes. This was the original inspiration for my health seminar.

What is a sticky idea? To summarize a 300 page book, successful ideas consistantly follow a pattern:
SIMPLE
UNEXPECTED
CONCRETE
CREDENTIALED
EMOTIONAL
STORY

But first, you need a mission. You need to know where you are going. You need something to grt you from square 1 to the finish line. But life is unpredictable and you don't know what is going to happen in the middle. Entonces, the commander's intent.

'No plan survives contact with the enemy,' some military guy said, and so they use a COMMANDER'S INTENT, a 'crisp plain-talk statement specifying the plan's goal, or the desired end state of an operation.' The difference?

'You can lose the ability to execute the original plan, but you can never lose the responsibility of executing the intent.' -Col. Tom Kolditz

Ex: A battalion is commanded to take the enemy stronghold. If there's only 1 guy left standing, he has to make a choice, he has to figure out what to do because the original plan is no longer doable. But if the command is to eliminate as many of the enemy in the stronghold as you can, there is no longer a question of what to do when he is the last man standing. Keep attacking.

CI's can be phrased as
'If we do nothing else during tomorrow's mission, we must...'
'The single most important thing we must do tomorrow is...'

Ok. We know what the intent is. Now let's get them to remember it. Let's make the idea a SUCCESs...

Simple means to find the core and get rid of all excess. Even if it is good fluff, throw it out. If you say 3 things you say nothing. It might be important, but that isn't good enough. It has to be the MOST important. Don't start with something interesting but irrelevant to grab attention, but make the core itself more interesting.
'A designer knows he has acheived perfection not when there is nothing left to add but when there is nothing left to take away,' -Antoine de Saint-Exupery
We want ideas that are compact enough to be sticky but meaningful enough to make a difference! Fight the temptation to do too much!!

Unexpected means to break a pattern. Surprise is a biological function to jolt us to attention, an emergency override when we encounter the unexpected, when our guessing machines are broken. Make them commit to a prediction, break their guessing machine, and then take them on the journey to help them fix it. Give them insight, not a gimmick. Ex- This ice cream has fewer calories than this apple! Why? Because the serving is half a spoonful of ice cream and a whole apple. That is lame, a gimmick.
Ask yourself, what is the central message, the core? What is counterintuitive about that message? What are the unexpected implications of the core? Why isn't is already happening naturally? Common sense is the enemy- expose what parts of the idea are NOT common sense, but don't just regurgitate the facts. Say what the facts MEAN.

Keeping people's attention: Use mystery stucture. 'Gap theory curiosity', make them NEED the facts you have. This means don't summarize the facts, make them care about knowing something first. Then tell them. The structure over content: present a puzzle, make a hypothesis, test it, and review results. Don't ask yourself, 'What info do I need to convey?' instead, 'What questions do I want my audience to ask?'
2 potential challenges: knowledge gap is an ABYSS. first set the context and give them a backstory. Details make the scene. Tell them, 'Here is what you know,' (and be sure to emphasize how much that is!) and then, 'Now here is what you are missing!'
OR they think they know everything, overconfidence. Make them commit to a prediction, then break the guessing machine
FLIRT rather than LECTURE with information!
Propose a goal that is audacious and provacative, but not paralyzing.

Concretness: language is abstract, but life is concrete. If you can imagine something with your senses it is concrete. Ex- cook for 7 min rather than 'until it is a hearty consistancy'. Novices perceive concrete details as concrete details, experts perceive them as symbols of patterns and experiential insights. Find a universal language, the 'curse of knowledge' hinders our ability to communicate. Physical, tangible examples help relay ideas. Make a model! Get into the home and life of your audience.

Credible. We are fighting an uphill battle against a lifetime of personal learning and social relationships. Different kinds of authorities: real people, ex- smokers for antismoking ads; localized details, ex- women in pictures wearing parumas; celebs and pros when you can get them; statistics, but use them to illustrate a relationship, it is more important to remember the relationship than the number. Use stats to create drama!

Emotional. Another powerhouse like unexpected. 'If I look at the mass, I will never act. If I look at the one, I will.' -Mother Teresa
 Why? The act of calculation hinders our ability to feel, it is from a different part of the brain. Feelings inspire action. Form an association between something they don't care about and something they do. Spell out the benefit of the benefit, what is in it for you? Visualize and imagine! Tangibility over magnitude that makes people care.
Maslows Motivators-
Transcendence. Help others realize potential.
Self actualization. Realize our own potential, self fulfillment, peak experiences.
Aesthetic. Order, beauty, balance.
Learning. Know, understand, mentally connect.
Esteem. Achieve, be comoetent, gain approval, independence, status.
Belonging. Love, family, friends, affection.
Security. Protection, safety, stability.
Physical. Hunger, thirst, bodily comfort.
Take it to a higher level. Ex- Army cook in Iraq, 'I am not just an army cook in charge of food service. I am in charge of morale. Improving morale involves creativity and experimentation and mastery. Serving food involves a ladle.'
Why is the world a lesser or less rich place if your idea died out or didnt exist? Use 3-5 'why's' to get to the emotional core. Get them to take off their analytical hat, it kills feelings.

Stories are told and retold because they contain wisdom, they put things into context, they illustrate causal relationships and highlight unexpected and resourceful ways to problem solve. They have 3 types of plots...
Challenge. Underdog stories, willpower over adversity. They inspire ACTION.
Connection. Relationships overcoming gaps. They inspire HELP, and LOVE.
Creativity. Mental breakthrough, macguyver plot. They inspire DOING SOMETHING DIFFERENT.
A springboard story of one of these lets people see how an existing problem might change. If you make an argument, you invite them to argue back. If you tell a story you engage them and ask them to participate with you.
Spot stories and use them, don't invent them.

For an idea to stick, the audience must...
1. Pay Attention
2. Understand and Remember
3. Agree and/or Believe
4. Care
5. Be Able to Act on it

And that my friends, is all you have to do to make an idea stick. Or a technical workshop stick.Or a health seminar stick. Or whatever.

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